Being honest with your designs

Where is the line drawn between being dishonest and trying to bridge the gap between the physical world and the digital world? Where is decoration useful? Where does decoration help the user understand how to interact with the application? When is “flat” too little and “skeuomorphic” too much for the user to figure out how to get his work done?

So, contrary to what the detractors say—there is a place for decoration, and a place for material honesty. These two exist on a continuum, with decoration at one end and material honesty at the other. There’s no precise point at which a design becomes honest or dishonest. The web designer has the messy job of sorting it out.

Material Honesty on the Web by Kevin Goldman

Product Designer Impact

I have been working in enterprise software companies for the last 13 years. I started off working on a team of 4 designers for 300 developers and QA. This meant that I was working on 8 to 10 project teams at a time. If I just went to stand ups it would consume 2.5 hours per day of my time. After 5 years of working like that all we were able to do is create marginal improvements and keep the train from going off the tracks. I consider that experience a failure and so did my manager who decided to announce to the engineering VPs, infront of the lead UI architect and myself who were leading the charge, that the UI team sucked.

Peter Merholz describes this situation in his current post.

Supply and demand of digital product designers

There is a paradoxical risk when designers are in such demand. The demand reflects the value that is seen in design work. But, with such demand, most organizations have too few designers given what they’re trying to deliver. That means those designers are spread too thin, and are focused on execution that keeps the light on. Which means design isn’t being used to its fullest extent, driving not just execution, but product strategy and definition.

Because designers are seen as so valuable, they are not able to deliver their ultimate value. – Peter Merholz

I think that I have learned something that helps address this problem. Currently, my team and I work with the product owners and managers outside of the product teams. There are 28+ product teams. We identify the key problems to work on from the 5 directors of […]